![]() ![]() On a critical, your minimum damage would be 88,200 for that hit. So, if your weapon's minimum damage is 100, your total minimum damage would be 17,640. When you get a critical, which will occur, on average, according to your critical hit chance, then the 400% damage is multiplied in as 5 (base 100% + 400% additional). So, to give numbers to the pieces you've included: (90 * Weapon Damage) * 1.4 * (1 + 0.25 + 0.15). For example, elemental damage, native weapon damage, and skill damage modifiers are added together to a base 100%. Note that some multipliers are added together before the final calculation. For example, +40% physical damage results in a 1.4 multiplier, and +20% primary skill damage results in a 1.2 multiplier when using that skill. Most factors start at 100%, and have multipliers added on. The basic rule is that everything is multiplied together. In summary, certain types of multipliers are added together, and then all multipliers are multiplied together. ![]() The basic answer to this question lies here, at Diablo 3 Reaper of Souls Guide: Damage Formula Explained. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |